Mass Effect 3 Best Mods

On

Mass Effect 3 was just released and I had a chance to play the game and experiment with the 6 different classes in the game. They are Soldier, Adept, Engineer, Vanguard, Sentinel, and Infiltrator.There is no single best class. It really all depends on your style of play and what you want to get out of the game. If you want a straight, no frills, shooter style game then the Soldier class will suit you fine. If you love Star Wars and often fantasize about being a Jedi warrior then playing as an Adept class may suit you better.Picking the right class is important as it will shape your entire game strategy. Please read below to discover the best class you could choose to suit your gameplay. They can exclusively use frag grenades which rip enemies apart and cause massive damage.

They can also use cryo ammo, which is now even better than it was in Mass Effect 2. In Mass Effect 2 cryo ammo froze enemies but in Mass Effect 3 it does that and it weakens enemy armor, slowing your enemies down. Incendiary Ammo lights enemies on fire, dealing extra damage and stopping health regeneration. Concussive Shot allows you to fire a high powered shot stunning enemies for a few seconds.

Disruptor Ammo causes extra damage to shields and to synthetic enemies. You can use the Adrenaline Rush power which slows down time, temporarily allowing you to line up good shots and zero in on enemies quickly. Damage to your target is also increased when using Adrenaline Rush. The class has another major benefit as it is the class with the highest carry weight capacity. This allows you to offset more of the negative effects of carrying many weapons. A Soldiers default weapon is the assault rifle.

The Adept class is able to biologically generate and control Mass Effect fields in order to kinetically manipulate nearby objects. Basically, Adepts have biotic powers so they are like Jedi’s with the Force. Adepts can use their powers to throw enemies around and make them hover in the air, unable to fire or defend themselves.They are the polar opposite of Soldiers.

They can dominate a battle without firing a single shot. That being said, they are not easy to play as and you will need to level up a bit before your biotic powers become really useful. The class is definitely more of a challenge, especially at the start of the game. Whereas a Soldier is much more suited at taking the battle to the enemy, an Adept is suited to sticking back and using strategy to combat his enemies.

Mass Effect 3 Best Mods Free

If you decide to be an Adept then you will probably find yourself allowing your team mates to strip away enemy shields before moving in to attack. As an Adept you will be able to use biotic powers such as Pull to make enemies levitate and fly towards you.

Pull is useful as levitated enemies are defenceless so your teammates can deal a lot of damage with firearms as enemies are floating towards you. You can also use Throw to send enemies hurling toward walls or objects, causing them a lot of damage.

This also makes enemies easy targets as they will not be able to shoot back for a short while. Adepts can also use Singularity, allowing you to throw a mini black hole at enemies. The Singularity can pull multiple enemies into a floating orbit around the black hole, leaving them defenceless and open to fire from your teammates. Another useful power is Warp which creates a Mass Effect field near enemies. Warp severely weakens an enemies armor and deals damage to the enemy. Warp is useful against heavily armored opponents, allowing your team mates to inflict more damage by weakening their armor. Adepts can use all firearms but they are not as good with them as Soldiers are.

Adept classes can also use cluster grenades to send enemies flying into nearby objects causing a lot of damage. Finally, you should note that Adepts have one of the lowest carrying capacity in the game and they can only use light armor. As an Engineer, one of the most useful powers is Overload. It allows you to disable enemy shields, leaving them open to attack from either you or your teammates.

Once ranked up, Overload will also cause enemy weapons to overheat, rendering them temporarily unusable. How cool is that? Unshielded enemies with no weapons equals easy targets. Better yet, it causes any unprotected enemies equipped with flamethrowers to explode, which is always fun to see.

Engineers have exclusive access to the Combat Drone power which distracts enemies, draws their fire, can stun targets, and damages their shields. Similar to Combat Drone, Engineers can exclusively use the Sentry Turret power to deploy a turret, which fires on enemies. Engineers can use the Incinerate power which fires an explosive plasma round from their omni-tool (a wrist worn device Engineers use.) The plasma round causes damage to all nearby enemies. The Incinerate power deals extra damage against armor and it will stop enemies from regenerating health. Engineers can also use the Cryo Blast power to freeze nearby enemies leaving them more susceptible to damage. One of the most entertaining Engineer powers is Sabotage. Sabotage allows you to hack unshielded enemy robots and turn them against the enemy.

This is very useful and can cause absolute havoc, especially when your enemies start attacking each other. When upgraded, this power can be used to hack all robots in the vicinity. This allows you to effectively turn robots into stationary targets who simply wait for you and your teammates to destroy them. An Engineers carry capacity is one of the lowest along with the Adept class. Vanguards can gain specializations in both pistols and shotguns.

Obviously, using shotguns means that a Vanguard needs to get up close to do maximum damage. Vanguards can exclusively use the Charge power.

Charge allows a Vanguard to rush towards an enemy, at great speed, causing massive damage and sending an enemy sprawling to the ground when hit. The cool thing about Charge is that you will be able to phase right through physical objects, such as crates, so almost nothing can get in your way.

Another exclusive ability is the Nova power which causes a massive shock wave, sending any nearby enemies flying. Combining the Biotic Charge power with the Nova power is highly effective. You can use your Biotic Charge to knock down one enemy and then use your Nova power to knock down all other enemies in the area. This leaves several enemies severely damage and makes them easy targets for your teammates to finish up. Vanguards also have access to the previously mentioned Adept power of Pull and the Soldiers Cryo and Incendiary Ammo. Vanguards have a decent carry capacity, higher than that of Adepts but lower than Soldiers.

Sentinels can use the Adept powers of Throw and Warp. The Sentinel class has exclusive access to Lift Grenades which lifts enemies into the air making them defenceless and easy targets.

As a Sentinel you will be able to use the Engineer power Overload. You will also be able to use Cryo Blast to freeze enemies in place. An exclusive Sentinel power is Tech Armor. This power temporary boosts your shields. This will allow you to rush and kill enemies whilst taking very little damage. When the Tech Armor is destroyed it releases a shock wave that will knock down or stagger enemies in the vicinity.

This allows you to get in close to shoot multiple enemies. When the armor is destroyed the shock wave gives you time to get back behind cover.

Mass Effect 3 Best Mods

Infiltrators can use the Soldiers Cryo Ammo to freeze enemies and damage their armor, or the Disruptor Ammo to cause extra damage to shields and synthetic enemies (robots.) Infiltrators can also use the Engineer powers of Incinerate and the Sabotage power. Infiltrators can exclusively use sticky grenades which stick to targets causing the most damage of any grenade, but in a smaller radius. Infiltrators also have the exclusive Tactical Cloak power which makes him invisible to all enemies. When the Tactical Cloak is active the Infiltrator does extra damage to enemies. Using a weapon whilst Tactical Cloak is active does deactivate the power. However, you can use Sticky Grenades whilst Tactical Cloak is active without being revealed.

Hopefully, by now you can see there is no overall best class. However, I can't tell you which one is best for you but hopefully after reading about the different types of classes you will have a better understanding of which one you would be best suited to.Overall if you prefer shoot em up games then be a Soldier. If you love Star Wars and the Jedi powers then be an Adept. If you prefer to leave your enemies defenseless and like to play pranks then be an Engineer. If you want to be an elite fighter and have a mix of Soldier and Adept powers then Vanguard might be best for you. On the other hand, if you like playing as an Engineer but want to be more involved in offensive maneuvers then the Sentinel class would be a better fit.

Mass Effect 3 Best Mods

Last, but certainly not least, if you are sneaky and like to play assassin or spy games then you will love to play as an Infiltrator.Try playing the game as different classes and you might be surprised at which class is your favorite. Have to say, I am at a cross between Vanguard and Infiltrator. I've beaten ME2 Seven times, but 6 have been Vanguard, 1 Infiltrator, but ME3 Twice, One Vanguard and one Infiltrator. Vanguard got a huge buff this game with the addition of Nova but Infiltrators are still on par with a mix of Sabotage and Tactical Cloak.In ME3, paired on my newest play through with Kaidan and Liara (Reave Bonus Power) you can set up countless Biotic explosions its not funny but still mow down the rest with a selected Shotgun/Rifle. However with the new Firefight pack that just came out, the Infiltrator got two new toys with the Reegar Carbine (Overpowered) and the Krysae Sniper (Even more Overpowered), plus the overall feeling of that Assassin aspect is awesome.I would have to say though, on insanity Vanguard makes it seem like Casual.Seriously majority of my missions go like this:See a lot of enemies? I reave, Liara warps, causing an explosion, tell Kaidan to Reave something else (With the Duration spec) Charge in and Nova and they're all dead.

Even on insanity.Reave+Warp+another Reave+Charge All day. Not to mention if I take Javik with me it is more like:Dark Channel+Charge (Dead) Channel moves to something else, Liara Warp, Dead. Moves to something else, Charge, Dead. And so on and so forth. Insanity was much harder in ME2.Either way, both are my favourite classes. Damn it, its a really good overview of the classes without taking sides, which I really appreciate.

I played ME2 as an Infiltrator, which was quite an experience, but in ME3 I changed my Shepard to an engineer, and I was shocked what a good choice I made. Importing the char gave me lvl30 to start with, which gave me all the powers an engineer needed to have and it was really exciting to do all kinda damage to every opponent I faced. Incinirate is my favourite power, because its like throwing a fireball and causing unbelievable damage, cryoblast to freeze enemies and overload, which I think I dont need to specify. Keeping my rechard speed at its minimum with a quick firing and low weight assault rifle. I used to go with Garrus and Liarra, but with enhanced talents, I changed Garrus to Ashley (my favourite character to my love interest.)so she could make more firepower. In the end my team consisted of an arms expert with a biotic lead by a tech expert.

Best assault team ever. For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: Show Details NecessaryHubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.LoginThis is necessary to sign in to the HubPages Service.Google RecaptchaThis is used to prevent bots and spam. AkismetThis is used to detect comment spam.

HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.Amazon Web ServicesThis is a cloud services platform that we used to host our service.

CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons.

FeaturesGoogle Custom SearchThis is feature allows you to search the site. Google MapsSome articles have Google Maps embedded in them. Google ChartsThis is used to display charts and graphs on articles and the author center. Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. Google YouTubeSome articles have YouTube videos embedded in them.

VimeoSome articles have Vimeo videos embedded in them. PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. MavenThis supports the Maven widget and search functionality. MarketingGoogle AdSenseThis is an ad network.

Google DoubleClickGoogle provides ad serving technology and runs an ad network. Index ExchangeThis is an ad network. SovrnThis is an ad network.

Facebook AdsThis is an ad network. Amazon Unified Ad MarketplaceThis is an ad network. AppNexusThis is an ad network. OpenxThis is an ad network. Rubicon ProjectThis is an ad network.

TripleLiftThis is an ad network. Say MediaWe partner with Say Media to deliver ad campaigns on our sites.