Dxgi Error Not Currently Available
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Hello, have anyone experienced the following issue with the new Nvidia 397.93 driver?The P3D v 4.2 crashes to desktop midflight with the following message: DXGI Error Device Removed.I have experienced this several times with this driver, dont have such problem in other applications or with the previous versions of Nvidia drivers.Specs - i7-7000k OC at 4.6 Ghz, EVGA Geforce 1080 ti SC2 (not overclocked), 16 GB RAM.I run 1080p resolution and use Nvidia inspector 1/2 refresh rate vsync function and fps limiter of 30,5 fps. Found this post because I was having the same issue. It’s related to the profile inspector frame rate limiter. After extensive testing I found that the profile inspector frame limit was clashing with nvidia control panel vsync. Once I set vsync to “off” in nv control panel I was able to use the frame rate limiter from profile inspector without issue. Just did a 10 hour flight with no hiccups.

How To Fix Dxgi Error
So to summarize, this setup gets me the smoothest experience without any crashing;nvidia control panel - vsync offnvidia profile inspector- 30.5 (or whatever you want)p3d vsync - offp3d internal frame limit - unlimitedEdited June 6, 2018 by deimos256.
Dxgi_error_not_currently_available Monster Hunter
TransdogmifierThe only thing I can think of to do (since I think something is messing with your run) is to shut off every extraneous program running in the background. See if that helps.To me, and I note there may be others out there with better ideas, it sounds like there's some direct draw conflicts.3dmark with something else.Yup I agree. Disable anything that uses an overlay on top of your screen. Maybe a widget or something is causing a problem? Are you running FRAPS or anything else like that?I know I have heard of that issue before when new cards come out and are not supported yet, but that should not be the case with the 670.I would do this:Install latest Direct X drivers, reboot and see if that fixes it?